Realisation v1

This commit is contained in:
Efim Beshmenev
2026-08-11 22:19:34 +03:00
commit aea6e330e3
194 changed files with 62580 additions and 0 deletions
@@ -0,0 +1,177 @@
#pragma once
#include <cstddef>
#include <cstdint>
#include <functional>
#include <limits>
#include <optional>
#include <stdexcept>
#include <utility>
#include <vector>
namespace uc::detail {
// Flat open-addressed value -> duplicate-chain metadata. The actual duplicate
// links live in AdaptiveSequence's dense ID table, so one bucket is paid per
// distinct value rather than one node allocation per element.
template <class Key, class Hash = std::hash<Key>, class Equal = std::equal_to<Key>>
class FlatDuplicateIndex {
public:
using id_type = std::uint32_t;
static constexpr id_type invalid_id = std::numeric_limits<id_type>::max();
struct Entry {
id_type head = invalid_id;
std::uint32_t count = 0;
};
FlatDuplicateIndex() { rehash(16); }
[[nodiscard]] const Entry* find(const Key& key) const {
const auto position = find_existing(key);
return position == npos ? nullptr : &buckets_[position].entry;
}
[[nodiscard]] Entry* find(const Key& key) {
const auto position = find_existing(key);
return position == npos ? nullptr : &buckets_[position].entry;
}
Entry& ensure(const Key& key) {
maybe_grow();
const auto [position, found] = find_insert_position(key);
auto& bucket = buckets_[position];
if (!found) {
if (bucket.state == State::tombstone) {
--tombstones_;
}
bucket.key.emplace(key);
bucket.entry = {};
bucket.state = State::occupied;
++size_;
}
return bucket.entry;
}
bool erase_key(const Key& key) {
const auto position = find_existing(key);
if (position == npos) {
return false;
}
auto& bucket = buckets_[position];
bucket.key.reset();
bucket.entry = {};
bucket.state = State::tombstone;
--size_;
++tombstones_;
if (tombstones_ > buckets_.size() / 4) {
rehash(buckets_.size());
}
return true;
}
void clear() {
buckets_.clear();
size_ = 0;
tombstones_ = 0;
rehash(16);
}
[[nodiscard]] std::size_t distinct_values() const noexcept { return size_; }
[[nodiscard]] std::size_t bucket_count() const noexcept { return buckets_.size(); }
[[nodiscard]] std::size_t allocated_bytes() const noexcept {
return buckets_.capacity() * sizeof(Bucket);
}
private:
enum class State : std::uint8_t { empty, occupied, tombstone };
struct Bucket {
std::optional<Key> key;
Entry entry;
State state = State::empty;
};
static constexpr std::size_t npos = std::numeric_limits<std::size_t>::max();
[[nodiscard]] std::size_t mask() const noexcept { return buckets_.size() - 1; }
[[nodiscard]] std::size_t find_existing(const Key& key) const {
if (buckets_.empty()) {
return npos;
}
auto position = hasher_(key) & mask();
for (std::size_t probe = 0; probe < buckets_.size(); ++probe) {
const auto& bucket = buckets_[position];
if (bucket.state == State::empty) {
return npos;
}
if (bucket.state == State::occupied && equal_(*bucket.key, key)) {
return position;
}
position = (position + 1) & mask();
}
return npos;
}
[[nodiscard]] std::pair<std::size_t, bool>
find_insert_position(const Key& key) const {
auto position = hasher_(key) & mask();
auto first_tombstone = npos;
for (std::size_t probe = 0; probe < buckets_.size(); ++probe) {
const auto& bucket = buckets_[position];
if (bucket.state == State::empty) {
return {first_tombstone == npos ? position : first_tombstone, false};
}
if (bucket.state == State::tombstone) {
if (first_tombstone == npos) {
first_tombstone = position;
}
} else if (equal_(*bucket.key, key)) {
return {position, true};
}
position = (position + 1) & mask();
}
if (first_tombstone != npos) {
return {first_tombstone, false};
}
throw std::length_error("flat hash index is full");
}
void maybe_grow() {
if ((size_ + tombstones_ + 1) * 100 >= buckets_.size() * 82) {
rehash(buckets_.size() * 2);
}
}
void rehash(std::size_t requested_capacity) {
std::size_t capacity = 16;
while (capacity < requested_capacity) {
capacity *= 2;
}
auto old = std::move(buckets_);
buckets_.assign(capacity, Bucket{});
size_ = 0;
tombstones_ = 0;
for (auto& bucket : old) {
if (bucket.state != State::occupied) {
continue;
}
const auto [position, found] = find_insert_position(*bucket.key);
(void)found;
auto& target = buckets_[position];
target.key.emplace(std::move(*bucket.key));
target.entry = bucket.entry;
target.state = State::occupied;
++size_;
}
}
Hash hasher_{};
Equal equal_{};
std::vector<Bucket> buckets_;
std::size_t size_ = 0;
std::size_t tombstones_ = 0;
};
} // namespace uc::detail