Initial commit
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+4
@@ -0,0 +1,4 @@
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MatrixXf mat = MatrixXf::Random(2, 3);
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std::cout << mat << std::endl << std::endl;
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mat = (MatrixXf(2,2) << 0, 1, 1, 0).finished() * mat;
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std::cout << mat << std::endl;
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